@startuml
sprite $dumpster_fire [48x48/16] {
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000000AFFFFFFFFFFFFFFFFD105FFFFFFFFFFFFFFF600000
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}


!define FA5_DUMPSTER_FIRE(_alias) ENTITY(rectangle,black,dumpster_fire,_alias,FA5 DUMPSTER_FIRE)
!define FA5_DUMPSTER_FIRE(_alias, _label) ENTITY(rectangle,black,dumpster_fire,_label, _alias,FA5 DUMPSTER_FIRE)
!define FA5_DUMPSTER_FIRE(_alias, _label, _shape) ENTITY(_shape,black,dumpster_fire,_label, _alias,FA5 DUMPSTER_FIRE)
!define FA5_DUMPSTER_FIRE(_alias, _label, _shape, _color) ENTITY(_shape,_color,dumpster_fire,_label, _alias,FA5 DUMPSTER_FIRE)
skinparam folderBackgroundColor<<FA5 DUMPSTER_FIRE>> White
@enduml